Helios Rust Console Bot Documentation

Killstreaks

Admin reference for the premium Killstreak reward system in Helios.

Overview

Reward players for chaining PvP kills without dying. Set a kill count, pick a reward, and players earn it in-game the moment they hit the streak. Premium only.

Commands Covered

CommandWhat It Does
/set killstreaksOpen the Killstreaks panel to enable the system and manage rewards
/give killstreakManually grant a configured killstreak reward to a linked player

Setup

  1. Run /set killstreaks server:"<SERVER>".
  2. Click On to enable Killstreaks for that server.
  3. Click Add to create a reward.
  4. Click Killstreak and set the number of kills needed, the claim window (minutes), and a cooldown (minutes).
  5. Choose a Reward type from the dropdown, then click Settings to fill in that reward's fields.
  6. Click Save.
  7. Use List to review configured rewards and Remove to delete one.

Configured Killstreak panel

Panel Controls

ButtonWhat It Does
On / OffEnable or disable Killstreaks for the server
AddCreate a new killstreak reward
RemoveDelete an existing reward
ListShow every configured reward and its kill threshold

Each reward has three shared settings:

FieldMeaning
KillstreakKills-in-a-row needed to earn the reward (1–100000)
Claim Within MinutesHow long a banked reward stays claimable before it expires (default 30)
Cooldown in MinutesMinimum time before the same player can earn this reward again (default 0 = no cooldown)

Reward Types

TypeWhat HappensSettings
KitDelivers a kit to the playerKit Name, Name in /bag, Value
ItemDelivers an itemItem Shortname, Name in /bag, Quantity, Value
CoinsAdds currency to the player's wallet instantlyValue
SpawnSpawns a vehicle/object at the player's position (same presets as Easy Binds)Spawn preset
UAVReports how many enemies are within 75m, pinging on a timerExpires After (seconds), Ping Every (seconds), Cooldown (seconds)
Atom BombCounts down in chat, then kills everyone on the serverCountdown Time (seconds), Countdown message

How Players Earn & Claim

  1. Earn — a player reaches the configured number of kills in a row. Dying resets their streak to 0.
  2. Coins are credited to the wallet immediately (the player must be linked with /link).
  3. All other rewards are banked as a pending claim (up to 7 at once).
  4. Claim — the player opens Rust's Quick Chat and picks Here Take This. Helios replies with a numbered list of their banked rewards, each mapped to a Quick Chat order (Follow Me, Go Away, Repair This, and so on). The player selects the matching order to activate that reward.
  5. Kit and Item rewards also drop into /bag, so players can claim those from Discord instead of Quick Chat.
  6. Banked rewards expire after the Claim Within window.

Manual Grant

Use /give killstreak to hand a configured reward to a linked player without them earning it:

/give killstreak server:"<SERVER>" killstreak:"<REWARD>" user:@player

Coins are credited instantly; every other type is banked for the player to claim in-game.

Successful manual Killstreak grant

Example

/set killstreaks server:"<SERVER>"

Add a 5-kill → Coins (500) reward and a 10-kill → UAV reward. A player who gets 5 kills without dying is paid 500 coins on the spot; at 10 kills they bank a UAV and pop it from Quick Chat to scan for nearby enemies.


Requirements

  • Helios bot connected to at least one server in this guild.
  • Premium active on the server.
  • Manage Server permission to open /set killstreaks and /give killstreak.
  • Players linked with /link to receive Coins and /bag deliveries.

Notes

  • Only PvP kills count. Self-kills, suicides, and environmental deaths are ignored.
  • Players inside an active minigame or event do not earn or claim killstreaks.
  • Atom Bomb kills every player on the server, including teammates — use a clear countdown message so players know it is coming.
  • Spawn rewards use the same preset list as Easy Binds (Attack Heli, Mini, Rhib, nodes, cars, and more).