Helios Rust Console Bot Documentation
/say
Send a message from Discord to one selected game server using your linked player name.
- Last reviewed
- Maintained by
- Helios RCE
Send a message from Discord into one selected game server's chat. Your linked in-game name is added before the message.
This command is free and requires a linked player account. It does not require Manage Server permission.
Send a message
- Type
/sayin your Discord server. - Choose server from the suggestions. This option is required.
- Enter message.
- Optionally enter color, then submit.
/say server:"<SERVER>" message:"Hello everyone!"
For a colour, use a six-digit hex colour, such as FFFC00:
/say server:"<SERVER>" message:"Welcome to the server!" color:"FFFC00"
Colour names such as yellow are not accepted. Colour applies to the message; your linked player name is still shown.
What happens next
Helios queues the message for that server's in-game chat and posts a Discord confirmation showing the server, sender, message, and optional colour.
Chat Message Sent means the message was queued. It is not proof that every player saw it. The Discord confirmation also contains your message, so do not use this for private information.
There is no all-server option for /say. Send separate messages to other servers if needed. For recurring announcements, use your automation tools.
If your message does not send
- Account not linked: link your account in this Discord server first.
- Server disabled: ask an admin to check Server Management.
- Server not connected: the command does not queue a message for an offline connection; wait and try again.
- Invalid colour: use six hexadecimal characters, or leave colour empty.
- Empty message: enter some text; spaces alone do not count.
This is an in-game chat message, not a Discord announcement-channel post.