Community server
Allow clan creation and require name prefixes so teams are recognizable in chat.
Home / Rust Console Clans Bot
Rust Console Feature PageHelios gives Rust Console Edition server owners a clan system that lets players create clans, invite members, and manage leadership while owners keep control of policy. Configure clan roles and rules from Discord, then open clan tools to players on PlayStation and Xbox.
Clans add community structure to your server, with leader roles, member management, and an optional nickname prefix so teams are easy to recognize in chat and feeds.
Configure clan settings and decide your prefix policy before you open clan tools to players, so naming and permissions are consistent from day one.
A Rust Console clan system works best when owners set leader role permissions tightly, decide the nickname prefix policy up front, and validate create, invite, promote, and demote flows with test users before launch.
/settings clan./clan to create and manage their clan, invites, and members./player disband-clan for moderation actions.Allow clan creation and require name prefixes so teams are recognizable in chat.
Keep leader permissions limited and document kick and disband policy for staff.
Use prefixes for faction identity and keep clan moderation rules explicit.
Re-check clan settings and premium allocation before each wipe cycle.
Share this when teammates ask how clans should be set up.
Use these follow-up links based on what the team needs next.
This page points back to the clan setup guide so owners move from overview into the exact configuration steps.
Clans focus on real owner decisions: leader roles, member flows, and prefix policy.
Helios points owners toward tight leader permissions and approved-role staff actions.
This cluster links back to setup docs, roles, and troubleshooting paths when clan actions fail.
Set leader permissions and prefix policy first, test the full clan lifecycle, then open clan tools to players.