Helios Rust Console Bot Documentation

Economy Settings

Owner setup guide for configuring /economy game limits, rewards, penalties, and starting balances.

Page Summary

  • This page covers /economy configuration for Rust Console wallet and reward policy.
  • It is for owners and admins balancing inflation, cooldowns, and progression payouts.
  • Use it to set core economy limits before enabling full shop and progression features.

Related Product Pages

Overview

/economy opens the economy admin panel for limits and reward systems. You can configure game bet boundaries, cooldowns, daily rewards, begging values, PvP/PvE payouts, battle pass XP, team-kill penalties, and starting balances.

Who This Is For

  • Owners defining server economy policy
  • Admins balancing reward loops and anti-abuse cooldowns
  • Staff tuning wipe-start economy pacing

Requirements

  • Connected guild/server economy setup
  • Manage Server permission in Discord
  • For premium-only options: guild premium enabled

Setup

  1. Run /economy.
  2. Review current values in the Economy Settings panel.
  3. Click a mode button (for example Three Card Poker, Over/Under, Dice) to edit:
  4. Minimum
  5. Maximum
  6. Seconds Between Use
  7. Configure global economy systems from dedicated buttons:
  8. Daily Reward (min, max, cooldown hours)
  9. Beg (min, max, cooldown minutes, delay minutes)
  10. PvP Rewards (player kill reward, PvE kill reward, steal percent)
  11. Battle Pass XP (player kill XP, PvE kill XP)
  12. Team Kills (currency penalty, XP penalty)
  13. Starting Balance (wallet and safe pocket for new links)
  14. Submit each modal and confirm success reply.
  15. Verify panel refresh reflects your new values.

Free Tier vs Premium

Free tier can edit:

  • Three Card Poker
  • Over/Under
  • Beg
  • PvP Rewards
  • Battle Pass XP
  • Team Kills
  • Starting Balance

Premium is required for:

  • Daily Reward settings
  • Other game mode limit buttons beyond free-tier set

Commands or Controls

/economy

Example Use Case

Owner sets conservative wipe-start mode limits, lowers early PvP steal percent to reduce snowballing, enables modest Beg delay, and assigns low starting wallet/safe pocket values to control inflation.

Common Issues

Problem

Modal submission is rejected.

Likely Cause

One or more fields are not non-negative whole numbers, or max < min.

Fix

Use integers only, keep values >= 0, and ensure maximum is greater than or equal to minimum.

Prevention

Use standard presets for early/mid/late wipe values and apply consistently.

Problem

PvP rewards modal fails validation.

Likely Cause

Steal percent is outside 0-100.

Fix

Set steal percent to an integer between 0 and 100.

Prevention

Keep a documented steal-percent cap for your economy design.

Problem

Daily settings are unavailable.

Likely Cause

Guild is not premium.

Fix

Enable premium, then reopen /economy.

Prevention

Confirm premium status before planning daily reward campaigns.

Problem

Another admin cannot edit your panel.

Likely Cause

Panel ownership lock (buttons/modals tied to opener).

Fix

Have that admin open their own /economy panel.

Prevention

Each operator should run /economy from their own account session.

Tips / Best Practices

  • Tune one subsystem at a time, then watch outcomes for at least one cycle.
  • Keep cooldowns non-zero on high-volatility games.
  • Balance PvP rewards with team-kill penalties to discourage farming abuse.
  • Revisit Starting Balance after every major wipe ruleset change.
  • Keep a rollback snapshot of previous values before major adjustments.