Helios Rust Console Bot Documentation
Economy Settings
Configure Rust Console economy rewards, game limits, cooldowns, and playtime rewards from the Economy module in the Helios dashboard.
- Last updated
- Maintained by
- Helios RCE
The Economy module in the Helios dashboard is where you tune what players earn and what they can risk — kill rewards, battle pass XP, daily and beg payouts, starting balances, per-game bet limits, and playtime rewards.
Everything on this page can still be done in Discord with /economy — that panel is covered at the bottom of this page. Both read and write the same settings.
Open the Economy module
- Go to the Helios dashboard and sign in with Discord.
- Find your server under Connected game servers and click Manage Server.
- In the Modules sidebar, choose Economy.
The Economy Manager is split into three sections: Rewards and balances, Limits and cooldowns, and Playtime Rewards.
Rewards and balances

Each card shows its current values on the collapsed row, so you can audit the whole economy without opening anything:
| Card | What it controls |
|---|---|
| PvP Rewards | Currency for player kills and PvE kills, plus the percentage stolen from the victim's wallet |
| Kill XP | Battle pass XP for player kills and PvE kills |
| Team Kills | Currency and XP penalties applied for killing a teammate |
| Daily Reward | Minimum, maximum, and cooldown hours for the daily claim |
| Begging | Minimum, maximum, cooldown, and result delay for /beg |
| Starting Balance | Wallet and safe pocket given to newly linked players |
Click a card to expand it.

Each card saves on its own. Changing PvP rewards and hitting Save PvP Rewards does not touch anything else, so you can adjust one lever at a time and watch the result.
INFONote
Values must be non-negative whole numbers, and steal percent has to be between 0 and 100. The card rejects the save rather than storing something invalid.
Limits and cooldowns

Every economy game gets a minimum bet, a maximum bet, and a cooldown in seconds. The collapsed rows make it easy to spot the one game that is out of line with the rest — a 5,000,000 maximum next to a row of 100s stands out immediately.
Set All applies the same minimum, maximum, and cooldown across every game at once. It is the fastest way to reset a wipe-day baseline before tuning individual games back up.
TIPTip
Keep a non-zero cooldown on high-volatility games. A zero-second cooldown on a game with a large maximum bet is how wallets get drained or inflated in one session.
Playtime rewards

Playtime rewards pay linked players currency and battle pass XP while they are on the server, gated behind a Discord role. Each reward records the required role, the currency and XP per interval, and how often it pays.
This is the lever for rewarding boosters, subscribers, or long-term members without giving them anything that affects combat.
Tips
- Tune one card at a time and watch it for at least one full wipe cycle before changing another.
- Balance PvP rewards against team-kill penalties. Generous kill rewards with no penalty make team-killing profitable.
- Revisit Starting Balance whenever you change the wipe ruleset — it sets the floor for the whole economy.
- Write down the previous values before a big adjustment. There is no undo.
- Check playtime rewards after any Discord role restructure, since a renamed or deleted role stops the reward paying.
Common issues
A card will not save
A field is either negative, not a whole number, or a maximum lower than its minimum. Steal percent also has to land between 0 and 100.
Currency is inflating faster than players spend it
Look at kill rewards and daily/beg payouts together, then at the maximum bets under Limits and cooldowns. A high maximum with no cooldown multiplies whatever players already have.
A playtime reward is not paying
Confirm the player is linked, has the required Discord role, and that the role still exists with that name.
Free tier vs premium
Free tier can edit:
- Three Card Poker and Over/Under limits
- Begging
- PvP Rewards
- Kill XP
- Team Kills
- Starting Balance
Premium is required for:
- Daily Reward settings
- The remaining game-mode limits beyond the free-tier set
Doing the same thing in Discord
The /economy panel covers the same settings and still works:
/economy
It opens a panel with buttons for each game mode and each reward system, and each button opens a modal. Requirements are the same as the dashboard: Manage Server permission in Discord, and premium for the premium-only options such as Daily Reward and the extended game-mode limits.
Panels in Discord are user-scoped, so each admin should open their own /economy rather than sharing one.
TIPTip
The dashboard and /economy read and write the same values. You can set limits in Discord and tune rewards on the dashboard, or the other way around.